![]() ![]() ![]() Perhaps it is because you die so frequently that not only does the Doctor, upon perishing, look like he’s regenerating, but Amy does too (somehow I doubt that we’re going to be seeing a storyline where we learn that Amy is in fact a Time Lord in the upcoming season of the TV show though). And you are going to die in this game, a lot. That is annoying in the extreme, particularly as there are some rooms where you’re virtually required to maneuver one character to the end before going to the other, and if the timing works out badly for you… well… you’re exterminated or assimilated or just plain dead. Inactive characters can be killed when in the room, but not at an entrance or exit but once you go active you’re fair game. The process becomes highly annoying, especially when you get one character to the exit and are automatically flipped to the other just in time to get killed by an enemy. You do this by switching back and forth between the two with the push of a button. The game is setup so that despite being one player, you have to take both the Doctor and Amy across each room and to the same exit. As you run through the rooms, outside of accomplishing the necessary tasks, you also collect items like Time Orbs (which are fragments of the ship’s drive system), and gold (because apparently Cybermen don’t like it). Plus, there are baddies like the Cybermen and Daleks wandering around. Rooms can have multiple entrances and exits as well as switches, traps, spikes, things that can be climbed over (if you’re the Doctor), crawled under (if you’re Amy), and otherwise manipulated/traversed depending on who you are. The mazes of time doctor who series#So, you travel in the TARDIS from level to level, going from point A to point B, opening rooms and unlocking doors, and retrieving whatever it is that you’re supposed to retrieve in that location.Įach level is divided into a series of rooms that have to be crossed. Ostensibly, the game is a puzzle title – with Matt Smith’s 11th Doctor and companion Amy Pond (Karen Gillan) having to retrieve a family and spaceship that gets dispersed after the Daleks decide that they would very much like the ship for their own (it’s powered by time currents). Plagued by poor controls and uninspired gameplay, Doctor Who: The Mazes of Time feels like it has only had one of the Gallifrean’s two hearts used in its development. It would make me exceedingly happy to be able to sit down and write that the new Doctor Who iPhone game, Doctor Who: The Mazes of Time, was a brilliant digital transition for our beloved Time Lord. Home › Uncategorized › Doctor Who: The Mazes of Time – Well, It’s no Cliffs of Insanityĭoctor Who: The Mazes of Time – Well, It’s no Cliffs of Insanity ![]()
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